Horizon Zero Dawn


Sound design, Guerrilla Games, 2017
PlayStation 4 / PC

Worked on machine sound design for Guerrilla's open world game. The central challenge: making things that don't exist sound alive - striking a balance between machine and animal across numerous robotic creature types in an open world, while keeping each type recognisable, coherent, and readable for gameplay-critical moments.

Killzone Shadow Fall · Horizon Forbidden West · GDC-2018